Sunday, December 26, 2010

Experiment #4: Photography

Since I just recently dusted off my camera, I wondered if there were any worthwhile pictures I have accumulated over the years and decided that I might as well put up some of my favorite pictures, in no particular order, along with the back story/explanation behind it. If you get too bored reading the explanations, then don't and simply enjoy the pictures. I only put in my little blurbs to practice my writing. These are thumbnails so click on the pictures to get a full sized view of the picture and please feel free to comment on which ones you like the most.......or least.


Door to a Buddhist Temple I used to live by in Seoul, South Korea
#1: For awhile, I lived in an apartment in the middle of a steep hill in Seoul and was always curious about what was on top. After a few months, I finally made a day to see what was up there and found, to my amazement, a full blown Buddhist temple with statues, fountains, and trails. I just recently got my camera and felt like experimenting with the point of focus in a picture (or as my friend called it, "the focused/unfocused" factor). I had the notion of making the view of the door from inside the ring to be unfocused while the closer parts to be intact. I also liked how the picture was dominantly full of bright colors while the door ring was the dullest object while I felt brought more attention to it.
Foliage from the same Buddhist Temple Seoul, South Korea
 #2: Again this is from he Buddhist temple. A friend of mine pointed out how they liked the statue being off-centered and how it brought more character to the picture itself. Again, I liked the color contrast between the plants and the statue, emphasizing the differences between frail, natural beauty and rigid, man made art.

Busan, South Korea

#3: I was asked to formulate an all styles dance team for us to compete the southern city of Busan. We lost the first day but also met a lot of interesting dancers from around the world (mostly Australians and Koreans). We dined, drank, and shared our views/knowledge of dancing as we slowly made our way to the beach to fight the massive crowd of people. After dinner, we found this dog leashed to a table, happily wagging its tail and sniffing about. At the time, I would have preferred a center shot, but now favor it being to the side. 

Buddhist Temple Busan, South Korea
#4: This was at another Buddhist temple, this time in Busan (different trip). To be honest, I tweaked this one a little bit because I wanted to have a silhouette of the dragon statue to give it a more ominous appearance. There were a number of trinkets but the one that stood out to me was the praying scholar/priest who appears to be riding the dragon from this angle.
SkinniDip Portland, Oregon
#5: This was when I recently moved back to the United States and took a trip to Oregon to visit a friend and win a break dance battle. I was happy to be back home and decided to indulge in a lot of sweet delicacies that I usually refrained from in Korea. Maybe it's just my imagination, but the diary products in Korea taste a lot different to me than in the states. As I took this picture, I was unaware that it was going to end up looking like something you'd see in a magazine ad or TV commercial, but there it is in all its fast food glory. 'Merica!
Tacoma, Washington
#6: There's not a whole lot to say about this except it's a green gummi bear. The mixture of the detailed lines of my fingers along with the light shining through the jelly-like texture was what stood out to me the most in this picture. I also like how the backdrop is very bland and out of focus, giving little distraction away from the gummi itself.


B-Boy Battle Evolution Atlanta
#7: The first time I ever traveled to the east side of the United States for a break dancing competition was when I went to Evolution Atlanta. Crews from all over the world: Japan, Korea, Holland, France, Spain, and others all gathered into one big venue to throw down and show their best dance moves. We made it to the quarter finals in the 3on3 segment of the event but I ended up hyper extending my thumb during my last run on the first day, rendering me unable to dance for day two. So I resorted to taking some pictures, this one I considered to be one of my best shots. It was the first time I saw so many people in the audience eager to record the battle with their handheld devices. The point of interest is obviously the stage due to how everyone is enclosed towards it and what I found interesting was the contrast of brightness on stage which entails a bit of mystery in who it is and what exactly he is doing, but everyone is still mesmerized by him.

Pike Place Market Seattle, Washington
#8: Behold the Pike Place Market. A tourist trap of market vendors and fish merchants tossing their wares to and fro. Hence the point of this picture where the dull sign announces its purpose but is easily noticeable is the small fish sign, heading in the direction of its hurlers.
Halloween Performance Tacoma, Washington
 #9: We did a dance performance in downtown Tacoma for some private Halloween party and for some reason they wanted us to be zombies, makes sense. We before the show, we had to prep around an hour or two for make-up consisting of foundation, latex, and glue. This is of one of my friends, Ash, who I considered to have the best turnout out of everyone else.
Houston, Texas
#10: I had an exhibition battle to do in Houston, Texas and my friend, Charles, showed me around town the day before my flight back to Seattle. Charles was telling me about this method of taking pictures of quickly zooming in as the shutter clicked open to give the picture a "warp speed" effect. I found a nice circular, neon clock and tested this new technique to come with satisfactory results.

Tacoma, Washington
#11: "The Garage" in downtown Tacoma is a nice little spot where graffiti artists go to throw up some of their pieces. I was surprised to see how much it has changed and took the opportunity to document this moment. I don't think there is must for me to explain other than the plethora of colors and how the lighting glistens off the paint.

Puyallup, Washington
#12: A few of us wanted to take a stroll in a park and I took the opportunity to bring my camera. Remembering Charles's zoom technique, I decided to test out a hypothesis and adjusted the shutter speed of my camera. As I left my camera on "continuous shot", I pressed the button and spun my camera around. The result was a similar tunnel effect bu with the lines blurring in an inside circular fashion as opposed to blurring towards/away from the center. Thus forcing the focus on my friends walking through the park close to the center.

Yellowstone National Park
#13: We saw a tree stump that looked like a face. I thought it was funny. The End

Wednesday, December 15, 2010

Experiment #3/Game Review

          I decided to take a break from storytelling and wanted to try my hand at reviewing games. I originally wanted to write a review for Fable 3 but since there are a lot of co-op online features that I don't have access to, I figured it wouldn't be a very complete review. So I went to the next game in my possession. At the risk of sounding repetitive: Comments, suggestions, and critiques are greatly appreciated. I would love to hear some feedback so I know the pros and cons of this article. I would even appreciate an honest comment like "I didn't finish reading it because I got bored". Thank you again for your time, and an extra special thank you if you manage to read all the way through it.



Fallout: New Vegas

Story:

Benny and members of the Great Khans
            You are literally thrown in media res of a conspiracy that will ultimately decide the fate of New Vegas. As soon as you are able to move, you are given the freedom to explore the Mojave wasteland through multiple angles. Throughout the game, you will run into smaller factions such as the Boomers, Great Khans, Brotherhood of Steel, and others who will ask you for your help. The stakes will rise once you set foot in New Vegas and the three major factions ask you for your help in claiming the Hoover Dam, the only stable power source in all of the Mojave. Should you pledge your loyalty to the Romanesque Legion of Caesar, an army of cold blooded killers who wish nothing more than to conquer and enslave? Perhaps working with the National Republic of California (NCR) by helping them police and regulate the land? Or becoming the right hand man to the reclusive guardian of New Vegas, Robert House, who carries a secret agenda of liberating New Vegas.

Design:
           
             Survival is the theme of this game and the post-apocalyptic wasteland does nothing less than emphasize it. You will find yourself traveling long distances, hopping from town to town like a true wanderer with your trusty Pip-Boy to keep track of the your stats, inventory, quests, and GPS. It’s no wonder that one of the many traits your character can invest is titled “Survival” where you must scrounge for any source of sustenance. This not only allows the player to regain hit points per second (HP/S) depending on how many points are invested in it, but also also allows you to make campfire recipes to improve the quality of the food you consume.  Although this may seem like a trivial trait, it is quite effective in the new hardcore feature which adds a bit more realism by including a hydration, food, and sleep meter to your stats which you will continuously need to keep an eye on. Players will thoroughly enjoy the epic climb to the top from scrounging for mole meat to dining on fine wines and throwing their caps around at the numerous casinos.
Behold the Centaur!
            Not only are there plenty of drug fiends and gangs running amok, there is also a plethora of wild mutated creatures from two headed cows to man sized geckos to radiation induced abominations called “Centaurs”. Whether you’re cracking a Legionnaire’s skull with a fatal melee blow or sniping an NCR Ranger in the far off distance, you have the luxury of pillaging their bodies for any notable loot which you can sell to traders in order to improve your odds of survival.
 New Vegas has not only put some particular traits like “Speech” to more use, but other traits and stats have the chance to influence alternative choices along with your reputation in each faction. The complexity reputation goes much farther than being good or bad; siding with one faction can lead to another hating you and some quests disappearing. For better or worse, your choices will ultimately determine the fate of the Mojave and the individual people you meet. Quests and side quests alike have multiple outcomes which will occasionally put you in the fork in the road where each decision results in its own ramifications.

One such scenario
 Gameplay:

V.A.T.S in use.
            The combat system contains the a mixture of mechanics of a traditional first person shooter, where a player must aim their shorts manually, along with cinematic stat based attacks utilized by Vault-Tec Assisted Targeting System (V.A.T.S) to target an enemy's arms, legs, chest, or head. The difference between firing off two to four shots at a time in V.A.T.S can be determined by the amount of action points you have which recharges over time.
Rex, ever loyal.
            Companions of all shapes and sizes can help keep you company and watch your back in some tight situations depending on how you tweak you “companion wheel”, a special interface that helps you manage the behavior of your companion along with other features. Speaking of features, “fast travel” helps break the monotony and time consumption of backtracking by instantly taking you to a previously explored location.

Presentation:
Too familiar?

            New Vegas is not necessarily a sequel, but another story of the Fallout world. The game engine can easily be recognized as the same as Fallout 3, leaving nothing really new to offer. The autosave in the game is actually a vital necessity thanks to the many bugs and glitches residing in the game itself. You will easily become angry at the sight of a frozen loading screen and parts of the map that you will fall through the floor of.
            The soundtrack of New Vegas is quality that fits perfectly with the theme of a classic Vegas. Wayne Newton’s voice makes a guest appearance through a radio station called, “Radio New Vegas”, which plays music reminiscent of a Vegas from another time; other notable actors such as Matthew Perry, Ron Perlman, and Felicia Day also lend their voices. This combined with the dynamic sound effects of explosions, beeps, and plasma blasts results in high quality audio that should not be overlooked.

Pro:

            Whether you have played previous installments of the Fallout series or not, New Vegas is an easy game to immerse yourself into. Aside from the glitches, Bethesda did a good job in creating a unique world chock full of things to do. The variety of weapons are surprisingly plentiful in the wasteland along with plenty of enemies to test them on. There is plenty of replay value not only to try your hand at the hardcore mode, but also to complete the quests over and over again with the many alternative choices which helps determine the fate of the Mojave after completing the main quests.

Con:

            The bugs and glitches have already been mentioned several times but it is a point that cannot be stressed enough for a game that was highly anticipated amongst dedicated fans. Although New Vegas was well put together, it is almost too similar to Fallout 3. Hopefully if they decide to make another Fallout game, it won’t seem so much as a rehash as a whole new gaming experience to enjoy.



Enjoy.

*Disclaimer: Due to my lack of equipment, I was unable to provide my own pictures of Fallout: New Vegas so all images you see here were "borrowed" from the internet. 

Monday, December 13, 2010

Experiment #2/Short Story

I attempted to take the sound advice of one of my friends and decided to write about some of my recent dreams involving high school and zombies. Again I haven't really spent much proofreading on this in order to remind everyone that I give myself a time limit on how much I'm supposed to be working on this so if you spot any grammatical errors, don't be shy in pointing them out. I will post how I feel about this piece at the end in order to let the readers make their own judgement on it. Again, honest critiques are greatly appreciated, if you're feeling generous, even a "pros and cons" bit as well.

Experiment #2

            Three students sat in the middle of the classroom. Up against the door was a makeshift blockade of the teacher’s finely polished mahogany desk laid wedged against the door and a pile of chairs. The faint buzz of the fluorescent lights emanated the room as the three students continued to stare at each other in a brooding triangular fashion.
            “Oh god, I’m late!!” blurted out Carl as he shot up and ran towards the barricaded door.
            “Carl wait!” Mark tackled him to the ground and pinned him down. “What on earth do you think you’re doing?!”
            “I have to get to my third period physics class!” said Carl, “If I don’t turn in my report by the end of the period, Miss Newton will flunk me!” He continued to try to break free from Mark’s hold.
“Did you forget what just happened out there?! Thanks to that gas, Miss Newton is either dead or a zombie!”
“Let me go, Mark! I can’t fail this class!”
Sara appeared next to Mark as they both peered down at the struggling Carl, “This is for your own good,” she said then swung her hand across his face. The slapping sound of colliding skin pierced through the ambient buzzing, leaving everyone at a standstill.
A sharp, hot pain branched across Carl’s face as he looked at his two friends towering above him. “We’re going to die.” He answer was in the form of another sharp slap across his face.
“Mark, stop!” Sara pushed him off of Carl.
Mark shrugged his shoulders, innocently, “I thought another would make him a little more optimistic,”
“If you’re so concerned with moral,” said Sara, “why don’t you go look for the radio?”
“Radio?”
“Mr. Olson would sometimes play music on his radio during class,” she pointed to the other side of the room, “I think he kept it in that storage cabinet.”
“I’m not sure how much of a difference music is going to make for us, but okay. It’s better than sitting around in silence,” said Mark.
Carl sat up and looked at the door then at Sara. “What’s going to happen to us?”
Crackling static interrupted their conversation as Mark adjusted the knob of the radio.
After a few seconds, Sara heard something coherent. “Wait!” she said, “turn back a little bit.” Mark complied to find a clear channel of a man giving an announcement. “Turn it up.”
Everyone concentrated on the radio as a scratchy voice blurted through the speakers. “Although the military has taken control of the situation by enacting a quarantine. They fear the possibility of containment would be impossible; if one infected were to run loose outside of the city, it could lead to another outbreak such as this one. We have received information that the military is running a mission titled, ‘Operation: Salvage’. All radio stations, along with this one, has been instructed to inform any survivors to go climb the highest structure they could find in order for rescue helicopters to find you and pick you up. I repeat…”
“Did you hear that? They’re sending choppers out,” said Mark.
            “No!” cried Mark, “Too many zombies outside! It’s safer just staying in here!”
            Sara hushed them both as the radio announcement continued, “…after the rescue phase is completed, the second phase of the operation is to strategically drop multiple bombs onto the city, vaporizing any sign of previous existence of infected and uninfected alike. For any survivors out there still listening to this, you have only one hour until the rescue phase is terminated. I repeat…”
            “They’re going to bomb the city regardless of survivors?!” asked Carl.
            Sara stood up. “We have to go to the school library. It’s the only two story building around here.”
            “You can’t be serious!” said Carl, “That’s on the other side of the school grounds!”
            “Not to mention how narrow the hallways are in that building,” said Mark.
            “It’s either that,” Sara pointed up, “or wait for the bombs to drop on us.”
The room returned to its buzzing ambience as everyone stood there in silence, brooding over a decision they already knew they had to make. Without a word, Mark walked over and took one of the chairs off the pile and slammed it against the ground. Splinters of wood flew off of it as Mark grunted to pry off a long, sturdy piece. He gave it a few test swings and gave a nod to them both. “No time to waste then.”
After Carl and Sara followed Mark’s examples with the chairs, they all removed the barricade, save for the mahogany desk. This was it, behind that door trudged hordes of zombified students and faculty members. What was normally a simple five minute walk through the commons was now an expedition to their only chance of living through another day.
Sara reviewed the plan with everyone.“We run out this building as fast as we can and wait to go into the library together. Got it?”
They complied and dragged the desk away while she held onto the door knob.
She squeezed her weapon as she gave the doorknob a faint twist. “Let’s go.” She swung the door open to reveal a hallway peppered with groaning, docile zombies.
Carl caught sight of one of them and instantly recognized her, shouting “Miss Newton?!” causing all the zombies to curve their heads at the three students.

In all honesty, I don't really like this piece I wrote. But the point of these experiments is for me to post up whatever comes to my mind. There is no real goal in the short story, no real suspense or struggle other than what is explained outside of the scene itself. The characters were bland and two dimensional, making it hard for me to convince the reader to really care about them at all. For my next writing, I will try to have a story to make up for this and hopefully make it complete.

I am juggling with the idea of writing for one story, but releasing bits of it once a week. Is that something readers would be interested in?

Monday, December 6, 2010

Experiment #1/Short Story

Ever since I finished participating in NaNoWriMo, I have been brainstorming to find new excuses to express my creativity a little more. As a result, I have decided for the next few weeks, I will do my best to submit one piece of work (whether it be a video, writing, photography, etc.) a week to keep my motivation going. Another reason for me to do this is also to get used to having people reading and critiquing my ideas since I am usually quite apprehensive about my work. I still have much to learn in writing so honest opinions and suggestions are greatly appreciated. Don't hold back.

For my first week, I decided to try my hand in freestyle writing. I've only proofread this once and didn't really do much editing on it. This is my attempt in starting a story "in medias res" and trying to have a reader have an idea of the back story involving it.

Experiment #1


            Rocks sprayed down the mountain as Lan slipped against the rocky terrain. He gave a hearty thanks to his anxiety fueled reflexes as he clung on to a protruding rock. After regaining his footing, he climbed up and rolled onto a nearby ledge where his partner stood facing him with his wide stance and his hands resting on his hips. His over enthusiastic companion peered down the cliff to measure how far they have climbed while his hair flared behind him from the wind, roaring defiantly through their ears.
Lan remained sprawled out on the ground like a throw rug. “How much more do we have to climb, Cole?” he asked between wheezes of air.
            Cole stood firm as he flipped a map out and unfolded it. “According to the map, we’re done climbing.”
            “Really?” Lan sat up with delight. “So we’re finally here?!”
            Cole let out a single, “Ha!” as he stuffed the map back in his pocket. He slid his legs to readjust into dramatically pointing at a cave. “Now we must traverse this cave.” He twirled around and thrust his open hand to Lan’s less than eager face. “Come now, Lan. It is time to spelunk!”
            “I’m never going on another mission with you again,” said Lan as Cole helped him up. “What’s so special about this girl anyways?”
            “She was the Collectives top marksman…errr markswoman. But don’t let her appearance fool you, she can be one powerful ally…or adversary.”
            Lan wiped the sweat from his face with the handkerchief from his dad. “A lot of hard work got soaked into that rag” was what his dad said when he gave it to Lan. Hard work isn’t really on my to-do list, thought Lan as he shoved it back into his pocket. “Let’s get this over with,” he said, marching towards the cave.
            “Hold on there, high step.” Cole hopped in his way. “You can’t just sha-shay your way into Artemis Tell’s home, unannounced.”
            Lan gave him a strange look. Cole was never one to miss a chance to rush into danger in a blaze of glory. “Why not?”
            “Surprising a marksman is already a bad idea. But she also lives up here for a reason, she isn’t too fond of people.”
            “I thought you two went way back. Wouldn’t she be happy to see you?” asked Lan.
            “We do, but we didn’t really end on the friendliest of terms.”
            Lan cocked his eyebrow, “Is that as bad as it sounds to me?”
            “No more questions!” snapped Cole. “Artie isn’t…”
            Shrapnel of rock erupted between them, followed with a high pitched ping. Lan yelped as he fell back from the sudden barrage and scrambled to his feet only to be shushed by his guardian.
            Cole’s whole body kept completely still, save for her eyes that darted around their surroundings and lips. “Don’t move,” he remained a statue as his eyes examined the smoking rock in front of him, “Guess we don’t have to worry about surprising her anymore…”
            The sound of metal sliding against metal echoed out of the cave followed by the clatter of a metal shell. They remained frozen as Cole stared into the cave in the corner of his eyes.
            “There’s only one man I know that still has the audacity to call me Artie and he knows all too well that I only miss on purpose,” boomed a voice from the cave.
            Cole’s neck pivoted to get a better view of the cave “Is that you Artemis?”
            “Cole Bridges,” hissed the voice, “Last time I saw you was through the crosshairs of my scope.”
            “And I still to this day give thanks that you held your fire,” Cole clasped his hands together in prayer.
            Her response was echoed out the cave in the form of sliding metal. Lan’s sweat pushed through his forehead and trickled down his face as his entire body tensed up. This was exactly why he wanted to avoid doing missions with Cole.
            “Wait!” shouted Lan. “Don’t shoot us! Michael sent us!”
            “Michael?” said the voice. The wind whistled through the hardened sediment as a girl half his size holding a gun twice her size. “What does Michael want?”
Lan was too shocked to answer immediately, his brain having trouble comprehending a girl with such a delicate frame being able to hold such a large gun.
She rested the gun over her shoulder and continued, “Come in, let’s discuss this over tea.”
            Cole unfroze and started to walk over to her. “Oh thank goodness, for a second there…” He was interrupted another explosion of rocks next to his feet.
            “You stay where you are!” said Artemis, staring down her scope, “I haven’t decided to forgive you yet.” Her demeanor changed as she turned to Lan. “Come now young man, we have much to discuss”
            “Young man?” thought Lan, “I look twice her age.” He walked inside…